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/*
* include/framework/DynamicExtension.h
*
* Copyright (C) 2023 Douglas Rumbaugh <drumbaugh@psu.edu>
* Dong Xie <dongx@psu.edu>
*
* All rights reserved. Published under the Modified BSD License.
*
*/
#pragma once
#include <atomic>
#include <numeric>
#include <cstdio>
#include <vector>
#include "framework/MutableBuffer.h"
#include "framework/InternalLevel.h"
#include "framework/ShardInterface.h"
#include "shard/WIRS.h"
#include "ds/Alias.h"
#include "util/timer.h"
namespace de {
thread_local size_t sampling_attempts = 0;
thread_local size_t sampling_rejections = 0;
thread_local size_t deletion_rejections = 0;
thread_local size_t bounds_rejections = 0;
thread_local size_t tombstone_rejections = 0;
thread_local size_t buffer_rejections = 0;
/*
* thread_local size_t various_sampling_times go here.
*/
thread_local size_t sample_range_time = 0;
thread_local size_t alias_time = 0;
thread_local size_t alias_query_time = 0;
thread_local size_t rejection_check_time = 0;
thread_local size_t buffer_sample_time = 0;
thread_local size_t memlevel_sample_time = 0;
thread_local size_t disklevel_sample_time = 0;
thread_local size_t sampling_bailouts = 0;
/*
* LSM Tree configuration global variables
*/
// True for buffer rejection sampling
static constexpr bool LSM_REJ_SAMPLE = false;
// True for leveling, false for tiering
static constexpr bool LSM_LEVELING = false;
static constexpr bool DELETE_TAGGING = false;
// TODO: Replace the constexpr bools above
// with template parameters based on these
// enums.
enum class LayoutPolicy {
LEVELING,
TEIRING
};
enum class DeletePolicy {
TOMBSTONE,
TAGGING
};
typedef ssize_t level_index;
template <RecordInterface R, ShardInterface S>
class DynamicExtension {
typedef decltype(R::key) K;
typedef decltype(R::value) V;
typedef decltype(R::weight) W;
public:
DynamicExtension(size_t buffer_cap, size_t buffer_delete_cap, size_t scale_factor,
double max_delete_prop, double max_rejection_prop, gsl_rng *rng)
: m_active_buffer(0),
m_scale_factor(scale_factor),
m_max_delete_prop(max_delete_prop),
m_max_rejection_rate(max_rejection_prop),
m_last_level_idx(-1),
m_buffer_1(new MutableBuffer<R>(buffer_cap, LSM_REJ_SAMPLE, buffer_delete_cap, rng)),
m_buffer_2(new MutableBuffer<R>(buffer_cap, LSM_REJ_SAMPLE, buffer_delete_cap, rng)),
m_buffer_1_merging(false), m_buffer_2_merging(false) {}
~DynamicExtension() {
delete m_buffer_1;
delete m_buffer_2;
for (size_t i=0; i<m_levels.size(); i++) {
delete m_levels[i];
}
}
int delete_record(const K& key, const V& val, gsl_rng *rng) {
assert(DELETE_TAGGING);
auto buffer = get_buffer();
// Check the levels first. This assumes there aren't
// any undeleted duplicate records.
for (auto level : m_levels) {
if (level && level->delete_record(key, val)) {
return 1;
}
}
// the buffer will take the longest amount of time, and
// probably has the lowest probability of having the record,
// so we'll check it last.
return buffer->delete_record(key, val);
}
int append(R &rec, gsl_rng *rng) {
// NOTE: single-threaded implementation only
MutableBuffer<R> *buffer;
while (!(buffer = get_buffer()))
;
if (buffer->is_full()) {
merge_buffer(rng);
}
return buffer->append(rec);
}
void range_sample(R *sample_set, const K& lower_key, const K& upper_key, size_t sample_sz, gsl_rng *rng) {
auto buffer = get_buffer();
Alias *buffer_alias = nullptr;
std::vector<R *> buffer_records;
size_t buffer_cutoff = 0;
W buffer_weight;
if (LSM_REJ_SAMPLE) {
buffer_weight = buffer->get_total_weight();
buffer_cutoff = buffer->get_record_count() - 1;
} else {
buffer_weight = buffer->get_sample_range(lower_key, upper_key, buffer_records, &buffer_alias, &buffer_cutoff);
}
// Get the shard weights for each level. Index 0 is the buffer,
// represented by nullptr.
std::vector<std::pair<ShardID, S*>> shards;
std::vector<void*> states;
shards.push_back({{-1, -1}, nullptr});
states.push_back(nullptr);
std::vector<W> shard_weights;
shard_weights.push_back((double) buffer_weight);
WIRS<R>::wirs_query_parms parms = {lower_key, upper_key};
for (auto &level : m_levels) {
level->get_query_states(shard_weights, shards, states, &parms);
}
if (shard_weights.size() == 1 && shard_weights[0] == 0) {
if (buffer_alias) delete buffer_alias;
for (auto& x: states) S::delete_query_state(x);
sampling_bailouts++;
return; // no records in the sampling range
}
double tot_weight = std::accumulate(shard_weights.begin(), shard_weights.end(), 0);
std::vector<double> normalized_weights(shard_weights.size());
for (size_t i=0; i<shard_weights.size(); i++) {
normalized_weights[i] = ((double) shard_weights[i]) / tot_weight;
}
// Construct alias structure
auto alias = Alias(normalized_weights);
std::vector<size_t> shard_samples(shard_weights.size(), 0);
size_t rejections = sample_sz;
size_t sample_idx = 0;
size_t buffer_rejections = 0;
do {
for (size_t i=0; i<rejections; i++) {
shard_samples[alias.get(rng)] += 1;
}
rejections = 0;
while (shard_samples[0] > 0) {
const R *rec;
if (LSM_REJ_SAMPLE) {
rec = buffer->get_sample(lower_key, upper_key, rng);
} else {
rec = buffer_records[buffer_alias->get(rng)];
}
if (DELETE_TAGGING) {
if (rec && !rec->is_deleted()) {
sample_set[sample_idx++] = *rec;
} else {
rejections++;
}
} else {
if (rec && !buffer->check_tombstone(*rec)) {
sample_set[sample_idx++] = *rec;
} else {
rejections++;
}
}
shard_samples[0]--;
// Assume nothing in buffer and bail out.
// FIXME: rather than a bailout, we could switch to non-rejection
// sampling, but that would require rebuilding the full alias structure.
// Wouldn't be too hard to do, but for the moment I'll just do this.
if (LSM_REJ_SAMPLE && buffer_rejections >= sample_sz && sample_idx == 0 && shard_weights.size() == 1) {
if (buffer_alias) delete buffer_alias;
//for (auto& x: states) delete x;
sampling_bailouts++;
return; // no records in the sampling range
}
}
std::vector<R> results;
for (size_t i=1; i<shard_samples.size(); i++) {
results.reserve(shard_samples[i]);
shards[i].second->get_samples(states[i], results, lower_key, upper_key, shard_samples[i], rng);
for (size_t j=0; j<results.size(); j++) {
if (rejection(results[j], shards[i].first, lower_key, upper_key, buffer, buffer_cutoff)) {
rejections++;
continue;
}
sample_set[sample_idx++] = results[j];
}
shard_samples[i] = 0;
results.clear();
}
} while (sample_idx < sample_sz);
if (buffer_alias) delete buffer_alias;
for (auto& x: states) S::delete_query_state(x);
enforce_rejection_rate_maximum(rng);
}
// Checks the tree and buffer for a tombstone corresponding to
// the provided record in any shard *above* the shid, which
// should correspond to the shard containing the record in question
//
// Passing INVALID_SHID indicates that the record exists within the buffer
bool is_deleted(const R &record, const ShardID &shid, MutableBuffer<R> *buffer, size_t buffer_cutoff) {
// If tagging is enabled, we just need to check if the record has the delete tag set
if (DELETE_TAGGING) {
return record.is_deleted();
}
// Otherwise, we need to look for a tombstone.
// check for tombstone in the buffer. This will require accounting for the cutoff eventually.
if (buffer->check_tombstone(record)) {
return true;
}
// if the record is in the buffer, then we're done.
if (shid == INVALID_SHID) {
return false;
}
for (size_t lvl=0; lvl<=shid.level_idx; lvl++) {
if (m_levels[lvl]->check_tombstone(0, record)) {
return true;
}
}
// check the level containing the shard
return m_levels[shid.level_idx]->check_tombstone(shid.shard_idx + 1, record);
}
size_t get_record_cnt() {
size_t cnt = get_buffer()->get_record_count();
for (size_t i=0; i<m_levels.size(); i++) {
if (m_levels[i]) cnt += m_levels[i]->get_record_cnt();
}
return cnt;
}
size_t get_tombstone_cnt() {
size_t cnt = get_buffer()->get_tombstone_count();
for (size_t i=0; i<m_levels.size(); i++) {
if (m_levels[i]) cnt += m_levels[i]->get_tombstone_count();
}
return cnt;
}
size_t get_height() {
return m_levels.size();
}
size_t get_memory_utilization() {
size_t cnt = m_buffer_1->get_memory_utilization() + m_buffer_2->get_memory_utilization();
for (size_t i=0; i<m_levels.size(); i++) {
if (m_levels[i]) cnt += m_levels[i]->get_memory_utilization();
}
return cnt;
}
size_t get_aux_memory_utilization() {
size_t cnt = m_buffer_1->get_aux_memory_utilization() + m_buffer_2->get_aux_memory_utilization();
for (size_t i=0; i<m_levels.size(); i++) {
if (m_levels[i]) {
cnt += m_levels[i]->get_aux_memory_utilization();
}
}
return cnt;
}
bool validate_tombstone_proportion() {
long double ts_prop;
for (size_t i=0; i<m_levels.size(); i++) {
if (m_levels[i]) {
ts_prop = (long double) m_levels[i]->get_tombstone_count() / (long double) calc_level_record_capacity(i);
if (ts_prop > (long double) m_max_delete_prop) {
return false;
}
}
}
return true;
}
size_t get_buffer_capacity() {
return m_buffer_1->get_capacity();
}
S *create_ssi() {
std::vector<S *> shards;
if (m_levels.size() > 0) {
for (int i=m_levels.size() - 1; i>= 0; i--) {
if (m_levels[i]) {
shards.emplace_back(m_levels[i]->get_merged_shard());
}
}
}
shards.emplace_back(new S(get_buffer(), nullptr));
S *shards_array[shards.size()];
size_t j = 0;
for (size_t i=0; i<shards.size(); i++) {
if (shards[i]) {
shards_array[j++] = shards[i];
}
}
S *flattened = new S(shards_array, j, nullptr);
for (auto shard : shards) {
delete shard;
}
return flattened;
}
private:
MutableBuffer<R> *m_buffer_1;
MutableBuffer<R> *m_buffer_2;
std::atomic<bool> m_active_buffer;
std::atomic<bool> m_buffer_1_merging;
std::atomic<bool> m_buffer_2_merging;
size_t m_scale_factor;
double m_max_delete_prop;
double m_max_rejection_rate;
std::vector<InternalLevel<R, S> *> m_levels;
level_index m_last_level_idx;
MutableBuffer<R> *get_buffer() {
if (m_buffer_1_merging && m_buffer_2_merging) {
return nullptr;
}
return (m_active_buffer) ? m_buffer_2 : m_buffer_1;
}
inline bool rejection(const R &record, ShardID shid, const K& lower_bound, const K& upper_bound, MutableBuffer<R> *buffer, size_t buffer_cutoff) {
if (record.is_tombstone()) {
tombstone_rejections++;
return true;
} else if (record.key < lower_bound || record.key > upper_bound) {
bounds_rejections++;
return true;
} else if (is_deleted(record, shid, buffer, buffer_cutoff)) {
deletion_rejections++;
return true;
}
return false;
}
inline bool add_to_sample(const R &record, ShardID shid, const K& upper_key, const K& lower_key, char *io_buffer,
R *sample_buffer, size_t &sample_idx, MutableBuffer<R> *buffer, size_t buffer_cutoff) {
TIMER_INIT();
TIMER_START();
sampling_attempts++;
if (!record || rejection(record, shid, lower_key, upper_key, io_buffer, buffer, buffer_cutoff)) {
sampling_rejections++;
return false;
}
TIMER_STOP();
rejection_check_time += TIMER_RESULT();
sample_buffer[sample_idx++] = *record;
return true;
}
/*
* Add a new level to the LSM Tree and return that level's index. Will
* automatically determine whether the level should be on memory or on disk,
* and act appropriately.
*/
inline level_index grow() {
level_index new_idx;
size_t new_shard_cnt = (LSM_LEVELING) ? 1 : m_scale_factor;
new_idx = m_levels.size();
if (new_idx > 0) {
assert(m_levels[new_idx - 1]->get_shard(0)->get_tombstone_count() == 0);
}
m_levels.emplace_back(new InternalLevel<R, S>(new_idx, new_shard_cnt));
m_last_level_idx++;
return new_idx;
}
// Merge the memory table down into the tree, completing any required other
// merges to make room for it.
inline void merge_buffer(gsl_rng *rng) {
auto buffer = get_buffer();
if (!can_merge_with(0, buffer->get_record_count())) {
merge_down(0, rng);
}
merge_buffer_into_l0(buffer, rng);
enforce_delete_maximum(0, rng);
buffer->truncate();
return;
}
/*
* Merge the specified level down into the tree. The level index must be
* non-negative (i.e., this function cannot be used to merge the buffer). This
* routine will recursively perform any necessary merges to make room for the
* specified level.
*/
inline void merge_down(level_index idx, gsl_rng *rng) {
level_index merge_base_level = find_mergable_level(idx);
if (merge_base_level == -1) {
merge_base_level = grow();
}
for (level_index i=merge_base_level; i>idx; i--) {
merge_levels(i, i-1, rng);
enforce_delete_maximum(i, rng);
}
return;
}
/*
* Find the first level below the level indicated by idx that
* is capable of sustaining a merge operation and return its
* level index. If no such level exists, returns -1. Also
* returns -1 if idx==0, and no such level exists, to simplify
* the logic of the first merge.
*/
inline level_index find_mergable_level(level_index idx, MutableBuffer<R> *buffer=nullptr) {
if (idx == 0 && m_levels.size() == 0) return -1;
bool level_found = false;
bool disk_level;
level_index merge_level_idx;
size_t incoming_rec_cnt = get_level_record_count(idx, buffer);
for (level_index i=idx+1; i<=m_last_level_idx; i++) {
if (can_merge_with(i, incoming_rec_cnt)) {
return i;
}
incoming_rec_cnt = get_level_record_count(i);
}
return -1;
}
/*
* Merge the level specified by incoming level into the level specified
* by base level. The two levels should be sequential--i.e. no levels
* are skipped in the merge process--otherwise the tombstone ordering
* invariant may be violated by the merge operation.
*/
inline void merge_levels(level_index base_level, level_index incoming_level, gsl_rng *rng) {
// merging two memory levels
if (LSM_LEVELING) {
auto tmp = m_levels[base_level];
m_levels[base_level] = InternalLevel<R, S>::merge_levels(m_levels[base_level], m_levels[incoming_level], rng);
mark_as_unused(tmp);
} else {
m_levels[base_level]->append_merged_shards(m_levels[incoming_level], rng);
}
mark_as_unused(m_levels[incoming_level]);
m_levels[incoming_level] = new InternalLevel<R, S>(incoming_level, (LSM_LEVELING) ? 1 : m_scale_factor);
}
inline void merge_buffer_into_l0(MutableBuffer<R> *buffer, gsl_rng *rng) {
assert(m_levels[0]);
if (LSM_LEVELING) {
// FIXME: Kludgey implementation due to interface constraints.
auto old_level = m_levels[0];
auto temp_level = new InternalLevel<R, S>(0, 1);
temp_level->append_mem_table(buffer, rng);
auto new_level = InternalLevel<R, S>::merge_levels(old_level, temp_level, rng);
m_levels[0] = new_level;
delete temp_level;
mark_as_unused(old_level);
} else {
m_levels[0]->append_mem_table(buffer, rng);
}
}
/*
* Mark a given memory level as no-longer in use by the tree. For now this
* will just free the level. In future, this will be more complex as the
* level may not be able to immediately be deleted, depending upon who
* else is using it.
*/
inline void mark_as_unused(InternalLevel<R, S> *level) {
delete level;
}
/*
* Check the tombstone proportion for the specified level and
* if the limit is exceeded, forcibly merge levels until all
* levels below idx are below the limit.
*/
inline void enforce_delete_maximum(level_index idx, gsl_rng *rng) {
long double ts_prop = (long double) m_levels[idx]->get_tombstone_count() / (long double) calc_level_record_capacity(idx);
if (ts_prop > (long double) m_max_delete_prop) {
merge_down(idx, rng);
}
return;
}
inline void enforce_rejection_rate_maximum(gsl_rng *rng) {
if (m_levels.size() == 0) {
return;
}
for (size_t i=0; i<m_last_level_idx; i++) {
if (m_levels[i]) {
double ratio = m_levels[i]->get_rejection_rate();
if (ratio > m_max_rejection_rate) {
merge_down(i, rng);
}
}
}
}
/*
* Assume that level "0" should be larger than the buffer. The buffer
* itself is index -1, which should return simply the buffer capacity.
*/
inline size_t calc_level_record_capacity(level_index idx) {
return get_buffer()->get_capacity() * pow(m_scale_factor, idx+1);
}
/*
* Returns the actual number of records present on a specified level. An
* index value of -1 indicates the memory table. Can optionally pass in
* a pointer to the memory table to use, if desired. Otherwise, there are
* no guarantees about which buffer will be accessed if level_index is -1.
*/
inline size_t get_level_record_count(level_index idx, MutableBuffer<R> *buffer=nullptr) {
assert(idx >= -1);
if (idx == -1) {
return (buffer) ? buffer->get_record_count() : get_buffer()->get_record_count();
}
return (m_levels[idx]) ? m_levels[idx]->get_record_cnt() : 0;
}
/*
* Determines if the specific level can merge with another record containing
* incoming_rec_cnt number of records. The provided level index should be
* non-negative (i.e., not refer to the buffer) and will be automatically
* translated into the appropriate index into either the disk or memory level
* vector.
*/
inline bool can_merge_with(level_index idx, size_t incoming_rec_cnt) {
if (idx>= m_levels.size() || !m_levels[idx]) {
return false;
}
if (LSM_LEVELING) {
return m_levels[idx]->get_record_cnt() + incoming_rec_cnt <= calc_level_record_capacity(idx);
} else {
return m_levels[idx]->get_shard_count() < m_scale_factor;
}
// unreachable
assert(true);
}
};
}
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