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-rw-r--r--include/framework/structure/ExtensionStructure.h63
1 files changed, 49 insertions, 14 deletions
diff --git a/include/framework/structure/ExtensionStructure.h b/include/framework/structure/ExtensionStructure.h
index 9b7ae87..3bb8a0b 100644
--- a/include/framework/structure/ExtensionStructure.h
+++ b/include/framework/structure/ExtensionStructure.h
@@ -147,14 +147,14 @@ public:
inline void perform_reconstruction(ReconstructionTask task) {
/* perform the reconstruction itself */
- std::vector<ShardType *> shards;
+ std::vector<const ShardType *> shards;
for (ShardID shid : task.sources) {
- assert(shid.level_idx < m_levels.size());
+ assert(shid.level_idx < (level_index) m_levels.size());
assert(shid.shard_idx >= -1);
/* if unspecified, push all shards into the vector */
if (shid.shard_idx == all_shards_idx) {
- for (size_t i = 0; i < m_levels[shid.level_idx].get_shard_count();
+ for (size_t i = 0; i < m_levels[shid.level_idx]->get_shard_count();
i++) {
if (m_levels[shid.level_idx]->get_shard(i)) {
shards.push_back(m_levels[shid.level_idx]->get_shard(i));
@@ -165,7 +165,7 @@ public:
}
}
- auto new_shard = Shard(shards);
+ auto new_shard = new ShardType(shards);
/*
* Remove all of the shards processed by the operation
@@ -181,10 +181,11 @@ public:
/*
* Append the new shard to the target level
*/
- if (task.target < m_levels.size()) {
- m_levels[task.target]->append_shard(new_shard);
- } else {
- m_levels.push_back();
+ if (task.target < (level_index)m_levels.size()) {
+ m_levels[task.target]->append(std::shared_ptr<ShardType>(new_shard));
+ } else { /* grow the structure if needed */
+ m_levels.push_back(std::make_shared<InternalLevel<ShardType, QueryType>>(task.target));
+ m_levels[task.target]->append(std::shared_ptr<ShardType>(new_shard));
}
}
@@ -197,12 +198,20 @@ public:
* the buffer itself. Given that we're unlikely to actually use policies
* like that, we'll leave this as low priority.
*/
- ShardType *buffer_shard = new ShardType(buffer);
- if (task.type == ReconstructionType::Append) {
- m_levels[0]->append(std::shared_ptr(buffer_shard));
+
+ /* insert the first level, if needed */
+ if (m_levels.size() == 0) {
+ m_levels.push_back(
+ std::make_shared<InternalLevel<ShardType, QueryType>>(0));
+ }
+
+ ShardType *buffer_shard = new ShardType(std::move(buffer));
+ if (task.type == ReconstructionType::Append || m_levels[0]->get_shard_count() == 0) {
+ m_levels[0]->append(std::shared_ptr<ShardType>(buffer_shard));
} else {
- std::vector<ShardType *> shards;
- for (size_t i = 0; i < m_levels[0].size(); i++) {
+ std::vector<const ShardType *> shards;
+ for (level_index i = 0; i < (level_index)m_levels[0]->get_shard_count();
+ i++) {
if (m_levels[0]->get_shard(i)) {
shards.push_back(m_levels[0]->get_shard(i));
}
@@ -210,7 +219,7 @@ public:
shards.push_back(buffer_shard);
ShardType *new_shard = new ShardType(shards);
m_levels[0]->truncate();
- m_levels[0]->append(std::shared_ptr(new_shard));
+ m_levels[0]->append(std::shared_ptr<ShardType>(new_shard));
}
}
}
@@ -243,6 +252,32 @@ public:
LevelVector const &get_level_vector() const { return m_levels; }
+
+ /*
+ * Validate that no level in the structure exceeds its maximum tombstone
+ * capacity. This is used to trigger preemptive compactions at the end of
+ * the reconstruction process.
+ */
+ bool validate_tombstone_proportion(double max_delete_prop) const {
+ long double ts_prop;
+ for (size_t i = 0; i < m_levels.size(); i++) {
+ if (m_levels[i]) {
+ ts_prop = (long double)m_levels[i]->get_tombstone_count() /
+ (long double)m_levels[i]->get_record_count();
+ if (ts_prop > (long double)max_delete_prop) {
+ return false;
+ }
+ }
+ }
+
+ return true;
+ }
+
+ bool validate_tombstone_proportion(level_index level, double max_delete_prop) const {
+ long double ts_prop = (long double) m_levels[level]->get_tombstone_count() / (long double) m_levels[level]->get_record_count();
+ return ts_prop <= (long double) max_delete_prop;
+ }
+
private:
std::atomic<size_t> m_refcnt;
LevelVector m_levels;