/* * include/framework/structure/InternalLevel.h * * Copyright (C) 2023 Douglas B. Rumbaugh * Dong Xie * * Distributed under the Modified BSD License. * */ #pragma once #include #include #include "util/types.h" #include "framework/interface/Shard.h" #include "framework/interface/Query.h" #include "framework/interface/Record.h" #include "framework/structure/BufferView.h" namespace de { template class InternalLevel; template class InternalLevel { typedef S Shard; typedef BufferView BuffView; public: InternalLevel(ssize_t level_no, size_t shard_cap) : m_level_no(level_no) , m_shard_cnt(0) , m_shards(shard_cap, nullptr) , m_pending_shard(nullptr) {} ~InternalLevel() { delete m_pending_shard; } /* * Create a new shard combining the records from base_level and new_level, * and return a shared_ptr to a new level containing this shard. This is used * for reconstructions under the leveling layout policy. * * No changes are made to the levels provided as arguments. */ static std::shared_ptr reconstruction(InternalLevel* base_level, InternalLevel* new_level) { assert(base_level->m_level_no > new_level->m_level_no || (base_level->m_level_no == 0 && new_level->m_level_no == 0)); auto res = new InternalLevel(base_level->m_level_no, 1); res->m_shard_cnt = 1; std::vector shards = {base_level->m_shards[0].get(), new_level->m_shards[0].get()}; res->m_shards[0] = std::make_shared(shards); return std::shared_ptr(res); } /* * Create a new shard combining the records from all of * the shards in level, and append this new shard into * this level. This is used for reconstructions under * the tiering layout policy. * * No changes are made to the level provided as an argument. */ void append_level(InternalLevel* level) { // FIXME: that this is happening probably means that // something is going terribly wrong earlier in the // reconstruction logic. if (level->get_shard_count() == 0) { return; } std::vector shards; for (auto shard : level->m_shards) { if (shard) shards.emplace_back(shard.get()); } if (m_shard_cnt == m_shards.size()) { m_pending_shard = new S(shards); return; } auto tmp = new S(shards); m_shards[m_shard_cnt] = std::shared_ptr(tmp); ++m_shard_cnt; } /* * Create a new shard using the records in the * provided buffer, and append this new shard * into this level. This is used for buffer * flushes under the tiering layout policy. */ void append_buffer(BuffView buffer) { if (m_shard_cnt == m_shards.size()) { assert(m_pending_shard == nullptr); m_pending_shard = new S(std::move(buffer)); return; } m_shards[m_shard_cnt] = std::make_shared(std::move(buffer)); ++m_shard_cnt; } void finalize() { if (m_pending_shard) { for (size_t i=0; i(m_pending_shard); m_pending_shard = nullptr; m_shard_cnt = 1; } } /* * Create a new shard containing the combined records * from all shards on this level and return it. * * No changes are made to this level. */ Shard *get_combined_shard() { if (m_shard_cnt == 0) { return nullptr; } std::vector shards; for (auto shard : m_shards) { if (shard) shards.emplace_back(shard.get()); } return new S(shards); } void get_query_states(std::vector> &shards, std::vector& shard_states, void *query_parms) { for (size_t i=0; i= (ssize_t) shard_stop; i--) { if (m_shards[i]) { auto res = m_shards[i]->point_lookup(rec, true); if (res && res->is_tombstone()) { return true; } } } return false; } bool delete_record(const R &rec) { if (m_shard_cnt == 0) return false; for (size_t i = 0; i < m_shards.size(); ++i) { if (m_shards[i]) { auto res = m_shards[i]->point_lookup(rec); if (res) { res->set_delete(); return true; } } } return false; } Shard* get_shard(size_t idx) { return m_shards[idx].get(); } size_t get_shard_count() { return m_shard_cnt; } size_t get_record_count() { size_t cnt = 0; for (size_t i=0; iget_record_count(); } } return cnt; } size_t get_tombstone_count() { size_t res = 0; for (size_t i = 0; i < m_shard_cnt; ++i) { if (m_shards[i]) { res += m_shards[i]->get_tombstone_count(); } } return res; } size_t get_aux_memory_usage() { size_t cnt = 0; for (size_t i=0; iget_aux_memory_usage(); } } return cnt; } size_t get_memory_usage() { size_t cnt = 0; for (size_t i=0; iget_memory_usage(); } } return cnt; } double get_tombstone_prop() { size_t tscnt = 0; size_t reccnt = 0; for (size_t i=0; iget_tombstone_count(); reccnt += m_shards[i]->get_record_count(); } } return (double) tscnt / (double) (tscnt + reccnt); } std::shared_ptr clone() { auto new_level = std::make_shared(m_level_no, m_shards.size()); for (size_t i=0; im_shards[i] = m_shards[i]; } new_level->m_shard_cnt = m_shard_cnt; return new_level; } private: ssize_t m_level_no; size_t m_shard_cnt; size_t m_shard_size_cap; std::vector> m_shards; Shard *m_pending_shard; }; }