| Commit message (Collapse) | Author | Age | Files | Lines |
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Now, the vector<> is part of the user-defined type, not required by the
framework. This should allow for more flexibility in either using
alternative containers, or for more sensible implementations of queries
with single value results (like range count).
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* Query Interface Adjustments/Refactoring
Began the process of adjusting the query interface (and also the shard
interface, to a lesser degree) to better accommodate the user. In
particular the following changes have been made,
1. The number of necessary template arguments for the query type
has been drastically reduced, while also removing the void pointers
and manual delete functions from the interface.
This was accomplished by requiring many of the sub-types associated
with a query (parameters, etc.) to be nested inside the main query
class, and by forcing the SHARD type to expose its associated
record type.
2. User-defined query return types are now supported.
Queries no longer are required to return strictly sets of records.
Instead, the query now has LocalResultType and ResultType
template parameters (which can be defaulted using a typedef in
the Query type itself), allowing much more flexibility.
Note that, at least for the short term, the LocalResultType must
still expose the same is_deleted/is_tombstone interface as a
Wrapped<R> used to, as this is currently needed for delete
filtering. A better approach to this is, hopefully, forthcoming.
3. Updated the ISAMTree.h shard and rangequery.h query to use the
new interfaces, and adjusted the associated unit tests as well.
4. Dropped the unnecessary "get_data()" function from the ShardInterface
concept.
5. Dropped the need to specify a record type in the ShardInterface
concept. This is now handled using a required Shard::RECORD
member of the Shard class itself, which should expose the name
of the record type.
* Updates to framework to support new Query/Shard interfaces
Pretty extensive adjustments to the framework, particularly to the
templates themselves, along with some type-renaming work, to support
the new query and shard interfaces.
Adjusted the external query interface to take an rvalue reference, rather
than a pointer, to the query parameters.
* Removed framework-level delete filtering
This was causing some issues with the new query interface, and should
probably be reworked anyway, so I'm temporarily (TM) removing the
feature.
* Updated benchmarks + remaining code for new interface
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Note: this requires the caller to manage the memory of the strings
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Needs some debugging--some methods currently fail within the library
itself.
The build system doesn't currently build the FST library. To compile,
you'll first need to manually build it, and then place the libFST.so file
in your LIBRARY_PATH and LD_LIBRARY_PATH.
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Cleaned up shard implementations, fixed a few bugs, and set up some
tests. There's still some work to be done in creating tests for the
weighted sampling operations for the alias and aug btree shards.
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A poorly organized commit with fixes for a variety of bugs that were
causing missing records. The core problems all appear to be fixed,
though there is an outstanding problem with tombstones not being
completely canceled. A very small number are appearing in the wrong
order during the static structure test.
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Restructured unit tests to be a bit more modular. I have some further
plans to expand on this, particular for the query tests (including both
shard and framework level test functions that can be injected at will).
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Plus some assorted fixes for move semantics stuff in BufferView that
accompanied these changes.
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I may still play with the shard from shards constructor, and queries
need some work yet too.
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Currently, proactive buffer tombstone compaction is disabled by forcing
the buffer tombstone capacity to match its record capacity. It isn't
clear how to best handle proactive buffer compactions in an environment
where new buffers are spawned anyway.
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currently there's a race condition of some type to sort out.
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This is a big one--probably should have split it apart, but I'm feeling
lazy this morning.
* Organized the mess of header files in include/framework by splitting
them out into their own subdirectories, and renaming a few files to
remove redundancies introduced by the directory structure.
* Introduced a new framework/ShardRequirements.h header file for simpler
shard development. This header simply contains the necessary includes
from framework/* for creating shard files. This should help to remove
structural dependencies from the framework file structure and shards,
as well as centralizing the necessary framework files to make shard
development easier.
* Created a (currently dummy) SchedulerInterface, and make the scheduler
implementation a template parameter of the dynamic extension for easier
testing of various scheduling policies. There's still more work to be
done to fully integrate the scheduler (queries, multiple buffers), but
some more of the necessary framework code for this has been added as well.
* Adjusted the Task interface setup for the scheduler. The task structures
have been removed from ExtensionStructure and placed in their own header
file. Additionally, I started experimenting with using std::variant,
as opposed to inheritence, to implement subtype polymorphism on the
Merge and Query tasks. The scheduler now has a general task queue that
contains both, and std::variant, std::visit, and std::get are used to
manipulate them without virtual functions.
* Removed Alex.h, as it can't build anyway. There's a branch out there
containing the Alex implementation stripped of the C++20 stuff. So
there's no need to keep it here.
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Fixed a few issues that manifested during the tiering tests,
1) When a version is copied, it now contains copies of the levels,
not just pointers (the levels themselves still hold pointers to
the shards, though).
2) Ensure that tasks are scheduled with the correct timestamp, they
were originally being scheduled backwards. The get_merge_tasks()
method already returns them in the correct order, so reversing
them again put it in the wrong order.
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