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* Re-structuring Project + scheduling updatesDouglas Rumbaugh2023-09-251-441/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This is a big one--probably should have split it apart, but I'm feeling lazy this morning. * Organized the mess of header files in include/framework by splitting them out into their own subdirectories, and renaming a few files to remove redundancies introduced by the directory structure. * Introduced a new framework/ShardRequirements.h header file for simpler shard development. This header simply contains the necessary includes from framework/* for creating shard files. This should help to remove structural dependencies from the framework file structure and shards, as well as centralizing the necessary framework files to make shard development easier. * Created a (currently dummy) SchedulerInterface, and make the scheduler implementation a template parameter of the dynamic extension for easier testing of various scheduling policies. There's still more work to be done to fully integrate the scheduler (queries, multiple buffers), but some more of the necessary framework code for this has been added as well. * Adjusted the Task interface setup for the scheduler. The task structures have been removed from ExtensionStructure and placed in their own header file. Additionally, I started experimenting with using std::variant, as opposed to inheritence, to implement subtype polymorphism on the Merge and Query tasks. The scheduler now has a general task queue that contains both, and std::variant, std::visit, and std::get are used to manipulate them without virtual functions. * Removed Alex.h, as it can't build anyway. There's a branch out there containing the Alex implementation stripped of the C++20 stuff. So there's no need to keep it here.
* Bugfixes for tieringDouglas Rumbaugh2023-09-201-0/+1
| | | | | | | | | | | | Fixed a few issues that manifested during the tiering tests, 1) When a version is copied, it now contains copies of the levels, not just pointers (the levels themselves still hold pointers to the shards, though). 2) Ensure that tasks are scheduled with the correct timestamp, they were originally being scheduled backwards. The get_merge_tasks() method already returns them in the correct order, so reversing them again put it in the wrong order.
* The scheduler now spawns a seperate merge threadDouglas Rumbaugh2023-09-181-51/+58
| | | | | | | | | | | Merges are now executed from a seperate thread within the scheduler that wakes up via condition variables when new merge tasks are scheduled. In addition, tombstone limits are now enforced by the scheduler, with new merges being scheduled as needed. There are still a few tests failing, notably the zero tombstones in the last run invarient is not holding under tiering with tombstones. Need to look into that yet.
* Moved individual merge task execution into the schedulerDouglas Rumbaugh2023-09-181-21/+80
| | | | | | | | | | | | | | | | | | | | This change is made in anticipation of scheduling each task using a specific thread, and required some modification to the interface of ExtensionStructure. Namely, 1. ExtensionStructure now supports a get_merge_tasks() interface, which returns a list of the individual level merges that would need to be performed to complete a buffer flush of specified size. 2. merge_levels and merge_buffer have been promoted to the public interface, to allow their use within the scheduler. 3. merge_buffer has been modified to assume that the structure already can support a direct flush of the buffer into L0, it is now the responsibility of the caller to ensure that the necessary merges have already been completed prior to calling this method. Currently, preemptive tombstone compactions are non-functional, so some unit tests are failing. This will be fixed when the thread scheduling system is set up.
* Began re-architecting the project for concurrency supportDouglas Rumbaugh2023-09-131-0/+374
The project is now in a state where it builds, but it probably has a lot of bugs still.