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-rw-r--r--include/shard/TrieSpline.h385
1 files changed, 68 insertions, 317 deletions
diff --git a/include/shard/TrieSpline.h b/include/shard/TrieSpline.h
index 69fcfbc..2a432e8 100644
--- a/include/shard/TrieSpline.h
+++ b/include/shard/TrieSpline.h
@@ -3,213 +3,107 @@
*
* Copyright (C) 2023 Douglas B. Rumbaugh <drumbaugh@psu.edu>
*
- * All rights reserved. Published under the Modified BSD License.
+ * Distributed under the Modified BSD License.
*
+ * A shard shim around the TrieSpline learned index.
+ *
+ * TODO: The code in this file is very poorly commented.
*/
#pragma once
#include <vector>
-#include <cassert>
-#include <queue>
-#include <memory>
-#include <concepts>
+#include "framework/ShardRequirements.h"
#include "ts/builder.h"
-#include "psu-ds/PriorityQueue.h"
-#include "util/Cursor.h"
#include "psu-ds/BloomFilter.h"
#include "util/bf_config.h"
-#include "framework/MutableBuffer.h"
-#include "framework/RecordInterface.h"
-#include "framework/ShardInterface.h"
-#include "framework/QueryInterface.h"
+#include "util/SortedMerge.h"
using psudb::CACHELINE_SIZE;
using psudb::BloomFilter;
using psudb::PriorityQueue;
using psudb::queue_record;
-using psudb::Alias;
+using psudb::byte;
namespace de {
-template <RecordInterface R>
-struct ts_range_query_parms {
- decltype(R::key) lower_bound;
- decltype(R::key) upper_bound;
-};
-
-template <RecordInterface R>
-class TrieSplineRangeQuery;
-
-template <RecordInterface R>
-struct TrieSplineState {
- size_t start_idx;
- size_t stop_idx;
-};
-
-template <RecordInterface R>
-struct TrieSplineBufferState {
- size_t cutoff;
- Alias* alias;
-
- ~TrieSplineBufferState() {
- delete alias;
- }
-
-};
-
-template <RecordInterface R, size_t E=1024>
+template <KVPInterface R, size_t E=1024>
class TrieSpline {
private:
typedef decltype(R::key) K;
typedef decltype(R::value) V;
public:
+ TrieSpline(BufferView<R> buffer)
+ : m_data(nullptr)
+ , m_reccnt(0)
+ , m_tombstone_cnt(0)
+ , m_alloc_size(0)
+ , m_max_key(0)
+ , m_min_key(0)
+ , m_bf(new BloomFilter<R>(BF_FPR, buffer.get_tombstone_count(), BF_HASH_FUNCS))
+ {
+ m_alloc_size = psudb::sf_aligned_alloc(CACHELINE_SIZE,
+ buffer.get_record_count() *
+ sizeof(Wrapped<R>),
+ (byte**) &m_data);
+
+ auto res = sorted_array_from_bufferview(std::move(buffer), m_data, m_bf);
+ m_reccnt = res.record_count;
+ m_tombstone_cnt = res.tombstone_count;
- // FIXME: there has to be a better way to do this
- friend class TrieSplineRangeQuery<R>;
-
- TrieSpline(MutableBuffer<R>* buffer)
- : m_reccnt(0), m_tombstone_cnt(0) {
-
- m_alloc_size = (buffer->get_record_count() * sizeof(Wrapped<R>)) + (CACHELINE_SIZE - (buffer->get_record_count() * sizeof(Wrapped<R>)) % CACHELINE_SIZE);
- assert(m_alloc_size % CACHELINE_SIZE == 0);
- m_data = (Wrapped<R>*)std::aligned_alloc(CACHELINE_SIZE, m_alloc_size);
-
- m_bf = new BloomFilter<R>(BF_FPR, buffer->get_tombstone_count(), BF_HASH_FUNCS);
-
- size_t offset = 0;
- m_reccnt = 0;
- auto base = buffer->get_data();
- auto stop = base + buffer->get_record_count();
-
- std::sort(base, stop, std::less<Wrapped<R>>());
-
- K min_key = base->rec.key;
- K max_key = (stop - 1)->rec.key;
-
- auto bldr = ts::Builder<K>(min_key, max_key, E);
-
- while (base < stop) {
- if (!(base->is_tombstone()) && (base + 1) < stop) {
- if (base->rec == (base + 1)->rec && (base + 1)->is_tombstone()) {
- base += 2;
- continue;
- }
- } else if (base->is_deleted()) {
- base += 1;
- continue;
- }
+ if (m_reccnt > 0) {
+ m_min_key = m_data[0].rec.key;
+ m_max_key = m_data[m_reccnt-1].rec.key;
- if (m_reccnt == 0) {
- m_max_key = m_min_key = base->rec.key;
- } else if (base->rec.key > m_max_key) {
- m_max_key = base->rec.key;
- } else if (base->rec.key < m_min_key) {
- m_min_key = base->rec.key;
+ auto bldr = ts::Builder<K>(m_min_key, m_max_key, E);
+ for (size_t i=0; i<m_reccnt; i++) {
+ bldr.AddKey(m_data[i].rec.key);
}
- // FIXME: this shouldn't be necessary, but the tagged record
- // bypass doesn't seem to be working on this code-path, so this
- // ensures that tagged records from the buffer are able to be
- // dropped, eventually. It should only need to be &= 1
- base->header &= 3;
- m_data[m_reccnt++] = *base;
- bldr.AddKey(base->rec.key);
-
- if (m_bf && base->is_tombstone()) {
- m_tombstone_cnt++;
- m_bf->insert(base->rec);
- }
-
- base++;
- }
-
- if (m_reccnt > 0) {
m_ts = bldr.Finalize();
}
}
- TrieSpline(TrieSpline** shards, size_t len)
- : m_reccnt(0), m_tombstone_cnt(0) {
- std::vector<Cursor<Wrapped<R>>> cursors;
- cursors.reserve(len);
-
- PriorityQueue<Wrapped<R>> pq(len);
-
+ TrieSpline(std::vector<TrieSpline*> &shards)
+ : m_data(nullptr)
+ , m_reccnt(0)
+ , m_tombstone_cnt(0)
+ , m_alloc_size(0)
+ , m_max_key(0)
+ , m_min_key(0)
+ , m_bf(nullptr)
+ {
size_t attemp_reccnt = 0;
size_t tombstone_count = 0;
-
- // initialize m_max_key and m_min_key using the values from the
- // first shard. These will later be updated when building
- // the initial priority queue to their true values.
- m_max_key = shards[0]->m_max_key;
- m_min_key = shards[0]->m_min_key;
+ auto cursors = build_cursor_vec<R, TrieSpline>(shards, &attemp_reccnt, &tombstone_count);
- for (size_t i = 0; i < len; ++i) {
- if (shards[i]) {
- auto base = shards[i]->get_data();
- cursors.emplace_back(Cursor{base, base + shards[i]->get_record_count(), 0, shards[i]->get_record_count()});
- attemp_reccnt += shards[i]->get_record_count();
- tombstone_count += shards[i]->get_tombstone_count();
- pq.push(cursors[i].ptr, i);
-
- if (shards[i]->m_max_key > m_max_key) {
- m_max_key = shards[i]->m_max_key;
- }
-
- if (shards[i]->m_min_key < m_min_key) {
- m_min_key = shards[i]->m_min_key;
- }
- } else {
- cursors.emplace_back(Cursor<Wrapped<R>>{nullptr, nullptr, 0, 0});
- }
- }
-
m_bf = new BloomFilter<R>(BF_FPR, tombstone_count, BF_HASH_FUNCS);
- auto bldr = ts::Builder<K>(m_min_key, m_max_key, E);
-
- m_alloc_size = (attemp_reccnt * sizeof(Wrapped<R>)) + (CACHELINE_SIZE - (attemp_reccnt * sizeof(Wrapped<R>)) % CACHELINE_SIZE);
- assert(m_alloc_size % CACHELINE_SIZE == 0);
- m_data = (Wrapped<R>*)std::aligned_alloc(CACHELINE_SIZE, m_alloc_size);
-
- while (pq.size()) {
- auto now = pq.peek();
- auto next = pq.size() > 1 ? pq.peek(1) : queue_record<Wrapped<R>>{nullptr, 0};
- if (!now.data->is_tombstone() && next.data != nullptr &&
- now.data->rec == next.data->rec && next.data->is_tombstone()) {
-
- pq.pop(); pq.pop();
- auto& cursor1 = cursors[now.version];
- auto& cursor2 = cursors[next.version];
- if (advance_cursor<Wrapped<R>>(cursor1)) pq.push(cursor1.ptr, now.version);
- if (advance_cursor<Wrapped<R>>(cursor2)) pq.push(cursor2.ptr, next.version);
- } else {
- auto& cursor = cursors[now.version];
- if (!cursor.ptr->is_deleted()) {
- m_data[m_reccnt++] = *cursor.ptr;
- bldr.AddKey(cursor.ptr->rec.key);
- if (m_bf && cursor.ptr->is_tombstone()) {
- ++m_tombstone_cnt;
- if (m_bf) m_bf->insert(cursor.ptr->rec);
- }
- }
- pq.pop();
-
- if (advance_cursor<Wrapped<R>>(cursor)) pq.push(cursor.ptr, now.version);
- }
- }
+ m_alloc_size = psudb::sf_aligned_alloc(CACHELINE_SIZE,
+ attemp_reccnt * sizeof(Wrapped<R>),
+ (byte **) &m_data);
+
+ auto res = sorted_array_merge<R>(cursors, m_data, m_bf);
+ m_reccnt = res.record_count;
+ m_tombstone_cnt = res.tombstone_count;
if (m_reccnt > 0) {
+ m_min_key = m_data[0].rec.key;
+ m_max_key = m_data[m_reccnt-1].rec.key;
+
+ auto bldr = ts::Builder<K>(m_min_key, m_max_key, E);
+ for (size_t i=0; i<m_reccnt; i++) {
+ bldr.AddKey(m_data[i].rec.key);
+ }
+
m_ts = bldr.Finalize();
}
- }
+ }
~TrieSpline() {
- if (m_data) free(m_data);
- if (m_bf) delete m_bf;
-
+ free(m_data);
+ delete m_bf;
}
Wrapped<R> *point_lookup(const R &rec, bool filter=false) {
@@ -253,7 +147,9 @@ public:
return m_ts.GetSize() + m_alloc_size;
}
-private:
+ size_t get_aux_memory_usage() {
+ return (m_bf) ? m_bf->memory_usage() : 0;
+ }
size_t get_lower_bound(const K& key) const {
auto bound = m_ts.GetSearchBound(key);
@@ -282,16 +178,21 @@ private:
max = mid;
}
}
+ }
+ if (idx == m_reccnt) {
+ return m_reccnt;
}
if (m_data[idx].rec.key > key && idx > 0 && m_data[idx-1].rec.key <= key) {
return idx-1;
}
- return (m_data[idx].rec.key <= key) ? idx : m_reccnt;
+ return idx;
}
+private:
+
Wrapped<R>* m_data;
size_t m_reccnt;
size_t m_tombstone_cnt;
@@ -301,154 +202,4 @@ private:
ts::TrieSpline<K> m_ts;
BloomFilter<R> *m_bf;
};
-
-
-template <RecordInterface R>
-class TrieSplineRangeQuery {
-public:
- constexpr static bool EARLY_ABORT=false;
- constexpr static bool SKIP_DELETE_FILTER=true;
-
- static void *get_query_state(TrieSpline<R> *ts, void *parms) {
- auto res = new TrieSplineState<R>();
- auto p = (ts_range_query_parms<R> *) parms;
-
- res->start_idx = ts->get_lower_bound(p->lower_bound);
- res->stop_idx = ts->get_record_count();
-
- return res;
- }
-
- static void* get_buffer_query_state(MutableBuffer<R> *buffer, void *parms) {
- auto res = new TrieSplineBufferState<R>();
- res->cutoff = buffer->get_record_count();
-
- return res;
- }
-
- static void process_query_states(void *query_parms, std::vector<void*> &shard_states, void *buff_state) {
- return;
- }
-
- static std::vector<Wrapped<R>> query(TrieSpline<R> *ts, void *q_state, void *parms) {
- //std::vector<Wrapped<R>> records;
- size_t tot = 0;
- auto p = (ts_range_query_parms<R> *) parms;
- auto s = (TrieSplineState<R> *) q_state;
-
- // if the returned index is one past the end of the
- // records for the TrieSpline, then there are not records
- // in the index falling into the specified range.
- if (s->start_idx == ts->get_record_count()) {
- return {};
- }
-
- auto ptr = ts->get_record_at(s->start_idx);
-
- // roll the pointer forward to the first record that is
- // greater than or equal to the lower bound.
- while(ptr->rec.key < p->lower_bound) {
- ptr++;
- }
-
-
- while (ptr->rec.key <= p->upper_bound && ptr < ts->m_data + s->stop_idx) {
- if (ptr->is_tombstone()) --tot;
- else if (!ptr->is_deleted()) ++tot;
- //records.emplace_back(*ptr);
- ptr++;
- }
-
- return {Wrapped<R>{0, {tot, 0}}};
- //return records;
- }
-
- static std::vector<Wrapped<R>> buffer_query(MutableBuffer<R> *buffer, void *state, void *parms) {
- size_t tot = 0;
- auto p = (ts_range_query_parms<R> *) parms;
- auto s = (TrieSplineBufferState<R> *) state;
-
- //std::vector<Wrapped<R>> records;
- for (size_t i=0; i<s->cutoff; i++) {
- auto rec = buffer->get_data() + i;
- if (rec->rec.key >= p->lower_bound && rec->rec.key <= p->upper_bound) {
- if (rec->is_tombstone()) --tot;
- else if (!rec->is_deleted()) ++tot;
- //records.emplace_back(*rec);
- }
-
- }
-
- return {Wrapped<R>{0, {tot, 0}}};
- //return records;
- }
-
- static std::vector<R> merge(std::vector<std::vector<Wrapped<R>>> &results, void *parms) {
-/*
- std::vector<Cursor<Wrapped<R>>> cursors;
- cursors.reserve(results.size());
-
- PriorityQueue<Wrapped<R>> pq(results.size());
- size_t total = 0;
- size_t tmp_n = results.size();
-
-
- for (size_t i = 0; i < tmp_n; ++i)
- if (results[i].size() > 0){
- auto base = results[i].data();
- cursors.emplace_back(Cursor{base, base + results[i].size(), 0, results[i].size()});
- assert(i == cursors.size() - 1);
- total += results[i].size();
- pq.push(cursors[i].ptr, tmp_n - i - 1);
- } else {
- cursors.emplace_back(Cursor<Wrapped<R>>{nullptr, nullptr, 0, 0});
- }
-
- if (total == 0) {
- return std::vector<R>();
- }
-
- std::vector<R> output;
- output.reserve(total);
-
- while (pq.size()) {
- auto now = pq.peek();
- auto next = pq.size() > 1 ? pq.peek(1) : queue_record<Wrapped<R>>{nullptr, 0};
- if (!now.data->is_tombstone() && next.data != nullptr &&
- now.data->rec == next.data->rec && next.data->is_tombstone()) {
-
- pq.pop(); pq.pop();
- auto& cursor1 = cursors[tmp_n - now.version - 1];
- auto& cursor2 = cursors[tmp_n - next.version - 1];
- if (advance_cursor<Wrapped<R>>(cursor1)) pq.push(cursor1.ptr, now.version);
- if (advance_cursor<Wrapped<R>>(cursor2)) pq.push(cursor2.ptr, next.version);
- } else {
- auto& cursor = cursors[tmp_n - now.version - 1];
- if (!now.data->is_tombstone()) output.push_back(cursor.ptr->rec);
- pq.pop();
-
- if (advance_cursor<Wrapped<R>>(cursor)) pq.push(cursor.ptr, now.version);
- }
- }
-
- return output;*/
-
- size_t tot = 0;
- for (auto& result: results)
- if (result.size() > 0) tot += result[0].rec.key;
-
- return {{tot, 0}};
- }
-
- static void delete_query_state(void *state) {
- auto s = (TrieSplineState<R> *) state;
- delete s;
- }
-
- static void delete_buffer_query_state(void *state) {
- auto s = (TrieSplineBufferState<R> *) state;
- delete s;
- }
-};
-
}